I Love You – Now Change

Which company would you prefer to invest in?

Company A:

“Our company is a dynamic organization with the agility to quickly adapt to new market conditions.”or

Company B:

“Our company is stable, well structured, and organized. What we are doing now is a perfect basis for everything we will do in the future.”(Sounds a little like the Bush administration)

The dynamic organization that can change quickly is going to be more successful than a static organization that is set in its ways.

So how come the software industry pundits continue to try to push static programming systems over dynamic ones when dynamic systems are generally more successful? Its senseless.

In C++ and Java, the assumption is that the superclass designer knows best. Whatever interface the original developer has exposed is expected to be the perfect and complete interface for all time. There is no way to extend an existing interface without owning the source code to it.

The implementation, it is recognized, might not be exactly correct in all cases, so the implementation is left open to extension via the one mechanism made available – subclassing (maybe – Java actually allows the most arrogant developers to forbid subclassing via the ‘final’ keyword).

The problem with leaving only subclassing is that subclassing, by itself only provides for extension of the system, not for modification. Fans of Robert C Martin or Bertrand Meyer might recognize this as The Open Closed Principle. Sadly, The Open Closed Principle is only works if you happen to work for a static company like Company B.

The harsh reality is that organizations are organic – they evolve and grow to adapt to new environment conditions. Failure to evolve is death. How can you modify your organization if the software that runs your organization is closed to modification by design? Worse, the underlying tools and technology on which your software is built actually work to enforce The Open Close Principle.

So how else to evolve your system? Objective C has a construct called a Method Category or more commonly just “category”. A category is a collection of methods for a class that may be loaded dynamically – or not. These are collections of additional methods to be added to existing classes. These additions may be made part of the organizations core software assets, or they can be application specific extensions that are too specialized for general consumption.

For instance, a web services application may find it convenient to add some methods to the string class for parsing up web requests, but the billing system doesn’t need this category of methods and so doesn’t bother to load it.

Categories can also make adapting an existing class to a new protocol easy. Not having a number of separate adaptor classes all over the place keeps the number of classes low and the conceptual size of the application architecture smaller.

Finally, categories can allow the user of a class to replace a buggy or inappropriately implemented method with a new implementation without having the source code.

Another useful tool is the ability to replace one class with another. The Objective C tool for this is known as “posing”. One writes a subclass of the original class and then says

[NewClass poseAs: [OldClass class]];

Now saying [OldClass new] actually constructs an instance of NewClass. This can be handy for sneaking superclasses into the class hierarchy and also for debugging around code you don’t own.

Using these techniques, along with message forwarding and delegation, subclassing takes a back seat to application assembly and drops from the most used tool to the mechanism of last resort. After all, its much better to simply arrange the classes you already have into the right structure than to create entirely new code with entirely new bugs.

Smalltalk has similar mechanisms and results in similar designs. Method categories exist and can be loaded as packages. Posing is done quite easily by replacing a class in the Smalltalk class dictionary with another class and executing a become: on all of the old classes instances. Its easy to insert new classes anywhere in the hierarchy and all of the code is easily accessible and modifiable. Subclassing in Smalltalk application development is a relatively rare event.

Of course, if you’re sure you know what you’re doing – perhaps Java and C++ are the right languages. If you’re sure, that is.

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